Dune Imperium: Uprising

Dune Imperium: Uprising

Dune Imperium: Uprising

Dune Imperium: Uprising

€65,00
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Dune Imperium: Uprising
1/2
€65,00

In Dune: Imperium Uprising, you want to continue to balance military might with political intrigue, wielding new tools in pursuit of victory. Spies will shore up your plans, vital contracts will expand your resources, or you can learn the ways of the Fremen and ride mighty sandworms into battle!

Dune: Imperium Uprising is a standalone spinoff to Dune: Imperium that expands on that game's blend of deck-building and worker placement, while introducing a new six-player mode that pits two teams against one other in the biggest struggle yet.

Contents
  • 1 Double-sided Game board
  • 4 plastic Sandworm miniatures
  • 1 Rulebook
  • 1 Board Space Sheet
  • 1 Rivals Rules Supplement
  • 1 Six-Player Rules Supplement
  • 20 water tokens
  • 28 Solari tokens
  • 8 large (worth 5)
  • 20 small (worth 1)
  • 27 Spice tokens
  • 7 large (worth 5)
  • 20 small (worth 1)
  • 4 Sandworm tokens
  • 1 Feyd cube
  • 2 Commander cubes
  • Player tokens (x4):
  • 16 cubes
  • 3 Agents
  • 2 Discs (wide cylinders)
  • 3 Spies (thin cylinders)
  • 6 Alliance Tokens
  • 1 First Player marker
  • 1 Shield Wall
  • 4 Maker hooks
  • 12 Control markers
  • 4 Combat markers
  • 20 Contracts
  • 10 Additional Ix Contracts (used only with Rise of Ix)
  • 6 Commander Agents (used only in 6p mode)
  • 6 Swordmaster markers (used only in 6p mode)
  • 60 starter
  • 69 Imperium deck
  • 18 reserve
  • 44 intrigue
  • 5 objectives
  • 16 conflict
  • 9 Leaders
Expansions
Sleeve Information

65 Cards: 45x68

194 Cards: 63x88

9 Cards: 101x153

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